The Realm of Feyron has always been. It is the origin of all things magical, the axis point where all the worlds meet. Once, in days gone by, there were many gateways within the Temple of Pyli connecting the Worlds Beyond seeded with magic to their home. Now many gateways have flickered out, and Feyron weakens as the magic fades and the Guardians are lost.For the first time in over three hundred years a Dreamweaver has come of age and is tasked with contacting the Guardians. When she awakens in the night after a vision of her best friend lost and alone, injured in the snows at the top of the Crystal Mountains, she seeks out the Sacred Fire in the Temple in an attempt to call forth more information. A voice calls out from the fire, “Dreamweaver, you are summoned.” An image appears of an ancient path through the Mist Shrouded Forest leading to a hidden gate into the Crystal Caverns below the mountains. The Guardians have summoned her on a quest that will take her to the four realms of light within Feyron in search of answers and aid.
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EXCERPT
She reached a height where the clouds were thick, and her world went grey, consumed by the cold mists around her. After trying to follow the songs for a short while, twisting and turning as different voices called from different places, she could no longer tell left from right, up from down, and she began to feel afraid. Heart racing, she could no longer think clearly, and in her panic she picked one call and began to follow it, faster and faster, desperate to leave the clouds, to be able to see. The calls suddenly stopped. She had begun to turn her head this way and that, straining to hear any sound, when she slammed into the side of the mountain with a bone crushing thud, and fell unconscious to the cold, crystal ledge far below.
Diana lives in the balmy climate of the US south with her husband, two children, two dogs, two cats, and a cantakerous rabbit. She enjoys reading, sewing (clothing, costuming, and experimental toy making), and RPG games. (She grew up with the old school paper/pencil style of gaming, but has transitioned happily to the highly interactive world of video games.)
The idea for Feyron started with a map, a place for her daughter to tell stories and live out storytelling role playing adventures with her friends. The lore grew around the map, for every world needs lore if you are going to “live” there. The idea for a series, Tales from Feyron, grew out of the lore, for if you’re going to invent a world, you may as well play there too. The stories are continuing to grow through the various historical ages of Feyron and may yet “ripple” outwards to the Worlds Beyond touched by magic.
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Looks like a good one, even from the cover! Lots of love, Emily
The unicorn on the cover caught my eye. 🙂
Thank you 🙂 I hope you enjoy it. The cover was done by Mia Darien.
I’m always a little hesitant about starting a new Young Adult series because I have a long history of love/hate with this genre, however that excerpt is promising, and there aren’t too many installments out yet which is always a plus. I hope the author included the map that’s mentioned in her bio in the actual novels. Little extras like that really add to the overall experience IMO.
I know what you mean. I love maps and read them in detail when they are included. It helps me to follow the story. I keep getting drawn into the young adult genre, but take frequent breaks. I wish there were less series and the story would be told in one book. I have no problem with a large tome, as long as the story is good. I get lost in it. Thanks for stopping in, Carmel.
There is indeed a map in each book. 🙂
I love maps and find them very helpful in putting things in perspective.
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